Wednesday, December 12, 2007

Magazine Project: Review Broadcast Script

Magazine Project: Review
The Legend of Zelda: Phantom Hourglass
60 seconds

IF YOU ARE LOOKING FOR A GREAT USE OF THE TECHNOLOGY ON THE NINTENDO D-S OR A GREAT GAME FOR IT IN GENERAL, THEN LOOK NO FURTHER THAN THE LEGEND OF ZELDA: PHANTOM HOURGLASS. PHANTOM HOURGLASS IS THE FIRST DIRECT SEQUEL TO A PREVIOUS ZELDA GAME. THE ART STYLE OF THE GAME IS TAKEN RIGHT FROM ITS PREDECESSOR, THE WIND WAKER.

WHILE MOST GAMES ON THE NINTENDO D-S USE THE TOUCH SCREEN IN GIMMICKY FASHIONS WHILE RELYING HEAVILY ON THE BUTTONS, PHANTOM HOURGLASS USES PURELY TOUCH SCREEN CONTROLS. YOU CONTROL LINK SIMPLY BY DRAGGING THE STYLUS ACROSS THE TOUCH SCREEN IN ANY DIRECTION. USING THE SWORD IS SIMPLY EXECUTED BY SWIPING OR TAPING ON AN ENEMY.

PUZZLES IN THE VARIOUS DUNGEONS IMPLEMENT THE USE OF ALL THE D-S FUNCTIONALITY PERFECTLY. WITH THE INCLUSION OF MAPS TO DRAW ON CHANGES THE ENTIRE DYNAMIC OF PUZZLE SOLVING. NOW YOU CAN MARK THE SPOT OF TREASURES OR SECRETS TO PROCEEDING IN A DUNGEON RIGHT ON THE MAP.

THE CARTOON GRAPHICS LOOK BEAUTIFUL AND THE SOUNDTRACK IS THE BEST IN ANY D-S GAME TODAY.

WITH ITS SIMPLE CONTROLS AND FUN GAMEPLAY, PHANTOM HOURGLASS WILL MAKE A GREAT ADDITION TO ANYONE’S D-S LIBRARY.

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